﻿<html><title>Free Buff To You</title><body>
<center>
<img src="L2UI_CH3.herotower_deco" height="32" width="256">
<table>

	<tr>
	<td valign=top><img src=icon.skill1204 width=32 height=32 align=left></td>
	<td valign=top><button value="WindWalk" action="bypass -h Quest 40009_NPCBufferPet 2" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1040 width=32 height=32 align=left></td>
	<td valign=top><button value="Shield" action="bypass -h Quest 40009_NPCBufferPet 4" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1068 width=32 height=32 align=left></td>
	<td valign=top><button value="Might" action="bypass -h Quest 40009_NPCBufferPet 5" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1035 width=32 height=32 align=left></td>
	<td valign=top><button value="MentalShield" action="bypass -h Quest 40009_NPCBufferPet 6" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1045 width=32 height=32 align=left></td>
	<td valign=top><button value="BlessBody" action="bypass -h Quest 40009_NPCBufferPet 7" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1048 width=32 height=32 align=left></td>
	<td valign=top><button value="BlessSoul" action="bypass -h Quest 40009_NPCBufferPet 8" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1036 width=32 height=32 align=left></td>
	<td valign=top><button value="MagicBarrier" action="bypass -h Quest 40009_NPCBufferPet 9" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1259 width=32 height=32 align=left></td>
	<td valign=top><button value="ResistShock" action="bypass -h Quest 40009_NPCBufferPet 10" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1078 width=32 height=32 align=left></td>
	<td valign=top><button value="Concentration" action="bypass -h Quest 40009_NPCBufferPet 11" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1062 width=32 height=32 align=left></td>
	<td valign=top><button value="BerserkerSpirit" action="bypass -h Quest 40009_NPCBufferPet 12" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1243 width=32 height=32 align=left></td>
	<td valign=top><button value="BlessShield" action="bypass -h Quest 40009_NPCBufferPet 13" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1268 width=32 height=32 align=left></td>
	<td valign=top><button value="VampiricRage" action="bypass -h Quest 40009_NPCBufferPet 14" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1085 width=32 height=32 align=left></td>
	<td valign=top><button value="Acumen" action="bypass -h Quest 40009_NPCBufferPet 15" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1059 width=32 height=32 align=left></td>
	<td valign=top><button value="Empower" action="bypass -h Quest 40009_NPCBufferPet 16" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1086 width=32 height=32 align=left></td>
	<td valign=top><button value="Haste" action="bypass -h Quest 40009_NPCBufferPet 17" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><img src=icon.skill1240 width=32 height=32 align=left></td>
	<td valign=top><button value="Guidance" action="bypass -h Quest 40009_NPCBufferPet 18" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	<td valign=top><img src=icon.skill1077 width=32 height=32 align=left></td>
	<td valign=top><button value="Focus" action="bypass -h Quest 40009_NPCBufferPet 19" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	<td valign=top><font color="B09878"><img src=icon.skill1242 width=32 height=32 align=left></font></td>
	<td valign=top><button value="DeathWhisper" action="bypass -h Quest 40009_NPCBufferPet 20" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	</tr>

	<tr>
	  <td valign=top><img src=icon.skill1388 width=32 height=32 align=left></td>
	  <td valign=top><button value="GreaterMight" action="bypass -h Quest 40009_NPCBufferPet 64" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	  <td valign=top><img src=icon.skill1389 width=32 height=32 align=left></td>
	  <td valign=top><button value="GreaterShield" action="bypass -h Quest 40009_NPCBufferPet 65" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
    </tr>
	<tr>
	  <td valign=top><img src=icon.skill1392 width=32 height=32 align=left></td>
	  <td valign=top><button value="HolyResist" action="bypass -h Quest 40009_NPCBufferPet 66" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	  <td valign=top><img src=icon.skill1393 width=32 height=32 align=left></td>
	  <td valign=top><button value="UNHolyResis" action="bypass -h Quest 40009_NPCBufferPet 67" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
    </tr>
	<tr>
	  <td valign=top><img src=icon.skill1356 width=32 height=32 align=left></td>
	  <td valign=top><button value="PropheofFire" action="bypass -h Quest 40009_NPCBufferPet 68" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	  <td valign=top><img src=icon.skill1352 width=32 height=32 align=left></td>
	  <td valign=top><button value="ElementalProte" action="bypass -h Quest 40009_NPCBufferPet 69" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
    </tr>
	<tr>
	  <td valign=top><img src=icon.skill1303 width=32 height=32 align=left></td>
	  <td valign=top><button value="WildMagic" action="bypass -h Quest 40009_NPCBufferPet 70" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	  <td valign=top><img src=icon.skill1304 width=32 height=32 align=left></td>
	  <td valign=top><button value="AdvancedBlock" action="bypass -h Quest 40009_NPCBufferPet 71" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
    </tr>
	<tr>
	  <td valign=top><img src=icon.skill1355 width=32 height=32 align=left></td>
	  <td valign=top><button value="PropheofWater" action="bypass -h Quest 40009_NPCBufferPet 73" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	  <td valign=top><img src=icon.skill1357 width=32 height=32 align=left></td>
	  <td valign=top><button value="PropheofWind" action="bypass -h Quest 40009_NPCBufferPet 74" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
    </tr>
	<tr>
	  <td valign=top><img src=icon.skill1047 width=32 height=32 align=left></td>
	  <td valign=top><button value="ManaRegenera" action="bypass -h Quest 40009_NPCBufferPet 75" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
	  <td valign=top><img src=icon.skill1257 width=32 height=32 align=left></td>
	  <td valign=top><button value="DecreaseWeight" action="bypass -h Quest 40009_NPCBufferPet 3" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
</table>
<td>
<br>
<button value="Go Back" action="bypass -h Quest 40009_NPCBufferPet 1-pet.htm" width=100 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
<img src="L2UI_CH3.herotower_deco" height="32" width="256">
<br><font color="B09878"> [อัศวินม้าก้านกล้วย] </font>
</center>
</body>
</html>